Product
Changelog
Last updated 20 September 2026
What has actually shipped, newest first. This starts where the work became visible to you rather than at the first commit, so it is not a complete history of the project.
20 September 2026
Real plans, real credits, real payments
- Basic, Pro and Studio are real monthly subscriptions now, billed through Razorpay, not a placeholder.
- Every account starts with a 200-credit free trial, no card required.
- Credit top-ups are available if you run out mid-cycle.
15 August 2026
A new landing page, and a warmer product
- Every neutral in the interface moved from a cool, blue-black bias to a warm one. Nothing changed hue; the greys stopped being cold.
- The marketing site got its own warm-cream surface, separate from the app, and a new landing page built around a record that comes apart into five stems as you scroll.
- Terms, privacy and licensing pages exist for the first time.
14 August 2026
Design foundations locked
- Colour, type, spacing and motion were settled in one document instead of being re-decided per screen.
- Faster separation: the analysis worker moved to a quicker GPU, following the separation worker.
13 August 2026
You can reach the product from inside the product
- The signed-in header now links to Create, Inspire and Library. Before this there was no route to Create or Inspire from anywhere in the app. You had to go out through the marketing page.
- Sign-in stopped looking like a different company.
- Separation moved to a faster GPU class, chosen on measured cost per job.
11 August 2026
Progress stopped lying
- Elapsed timers are bound to the whole operation, so they can no longer run backwards when a sub-job restarts.
- Finished work no longer keeps a 'rendering…' banner ticking.
- A test suite that can actually catch a regression in any of the above.
Questions about any of this? Back to BeatMind